Website powered by

Cheesy Going

Cheesy Going was a concept that was put into production for the GJL Parade Fall Game Jam 2021 in which we had a week to make a game.
Unfortunately the game was never finished however, the event provided a good opportunity to learn some new skills as well as to collaborate with some awesome people.

The Game in question was called Cheesy Going, an 80s action movie inspired game that revolved around the main character Phil Cheeseman leaving his normal mundane life behind in pursuit of a cheese obsessed rampage in order to steal a large amount of cheese from a rapper living in a near by mansion, all whilst cracking cheese based puns and one liners.

The game was to have an 80s neon inspired colour palette with vibrant hues of pinks, purples and blues, and was to be a top down shooter inspired in its visual style by games such as Hotline Miami and Katana Zero with a similar level of gore.

On this particular project I was the lead character artist and animator.

Phil Cheeseman standard sprite with baseball bat melee weapon.

Phil Cheeseman standard sprite with baseball bat melee weapon.

Phil Cheeseman with Pistol

Phil Cheeseman with Pistol

Phil Cheeseman with Shotgun

Phil Cheeseman with Shotgun

Phil Cheeseman Sprite sheet  for all the attack movements, the legs would be animated separately and would be interchangeable between every character in order to save time on the one week Jam

Phil Cheeseman Sprite sheet for all the attack movements, the legs would be animated separately and would be interchangeable between every character in order to save time on the one week Jam

Phil Cheeseman Attack Animations

A game over screen featuring the rapper executing Phil Cheeseman.

Enemy gun variant.

Enemy gun variant.

Enemy shotgun variant

Enemy shotgun variant

Enemy Baseball bat variant

Enemy Baseball bat variant

Enemy Sprite sheet for all enemy variants

Enemy Sprite sheet for all enemy variants

Standard Enemy death sprite sheet.

Standard Enemy death sprite sheet.

Enemy death against a wall.

Enemy death against a wall.